Plants vs. Zombies 2: Far Future Guide

Plants vs. Zombies 2: Far Future Guide

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Here is a quick guide to each level (or day) in Plants vs. Zombies 2: Far Future in the game Plants Vs. Zombies 2: It’s about time game.  This zone or world takes us to the year 2323.  We are introduced to a new mechanic, power tiles.  Plants that sit on matching tiles can share their plant food effects with each other.

Day by Day Guide

Play the Plants vs Zombies 2: Wild West zone before starting this zone!

Far Future Day 1

| Sunflower | Peashooter | Dragon | Tall-Nut |

Far Future Day 2

| Sunflower | Peashooter | Dragon | Wall or Tall |

Far Future Day 3

| Sunflower | Peashooter | Dragon | Wall or Tall |

Far Future Day 4 (Survive the Falling Sun Bombs!)

| Peashooter | Dragon | Wall or Tall |
Let them reach the ground to collect the Sun for your plants.  Otherwise, tap on them while they are falling to make them explode and damage nearby zombies. Do this with extreme caution though, they also damage your own plants if they are close enough.
Blower: To blow away waves of flying zombies!

Far Future Day 5

| Sunflower | Peashooter | Dragon | Wall or Tall |
Plant Food: Use it on Snapdragons to defeat Robo-Cone Zombies.

Far Future Day 6 (Survive with Given Plants!)

| Sunflower | Peashooter | Bonk Choy | Wall |
Plant Food: Central Bonk Choy.
Blower: Use to blow away waves of flying zombies!
Replace some Peashooters with Laser Beans later on as you accumulate excess sun.

Far Future Day 7

| Sunflower | Peashooter | Dragon | Wall or Tall |
Plant Food: Any Snap Dragons to defeat waves of Robo-Cone Zombies.  Keep some on hand for the final wave.
Blower: Use to blow away waves of flying zombies!

Far Future Day 8  (Mini Game – Gargantuar and World Key!)

| Laser Bean or Citron | Laser Bean or Citron | Dragon | Wall | Any | Laser Bean or Citron |
Plant Food: Snapdragons to defeat those Gargantuars before they destroy your Walls! Make sure to put all 3 Red Power Tiles below your 3 center Snapdragons, refer below screenshot. For Green Power Tiles, you may put them anywhere you like, either snapdragons for offense or Wall nuts for defense.  Quickly set up 2 Snap-Dragons and follow it up with Wall Nuts to protect them.
Blower: To blow away waves of flying zombies!

Far Future Day 9 (Never have more than 15 Plants!)

Follow the formation above, just reserve 1 Plant for Blower or Cherry Bomb. Replace Wall-Nuts with Tall-Nuts if you have them in play.
Plant Food: Sunflower early game, then Snapdragons (especially at final wave).
Blower: To blow away waves of flying zombies!
Cherry Bomb: To help defeat zombies when things go bad.

Far Future Day 10

| Sunflower | Peashooter | Dragon | Wall |
Plant Food: Snapdragon (central one) to defeat the first Robo-Cone Zombie and to get some extra Sun from Sunflowers! After that, just use your Plant Food on Snapdragons to defeat tough zombies.
Blower and E.M. Peach: Use to blow away waves of flying zombies!
Cherry Bomb and E.M. Peach: To help defeat waves of tough zombies.

Far Future Day 11

| Laser Bean | Dragon | Tall |

Far Future Day 12

| Sunflower | Peashooter | Dragon | Tall |
Plant Food: Use on Snapdragons to defeat Gargantuars and the Disco-tron 3000 zombies.
Blower and E.M. Peach: To blow away waves of flying zombies!
Cherry Bomb: To help defeat Gargantuars and other tough zombies.
E.M. Peach: To halt Gargantuars when they are near your Tall-Nuts, combo with Snapdragons.

Far Future Day 13

| Sunflower | Peashooter | Dragon | Wall |
Plant Food: Snapdragons, to defeat all tough zombies.
Blower and E.M. Peach: Used to blow away waves of flying zombies!
Cherry Bomb: Use it only to defeat Mecha-Football Zombies.
E.M. Peach: To halt Mecha-Football Zombies, do not let them push your Wall-Nuts.

Far Future Day 14 (Spend No More Than 1,500 Sun!)

Refer to the screenshot above for formation. – Plant Food: Use your first Plant Food on your Infi-Nut to create a line of defensive shield! Renew the shield if needed. – Blower and E.M. Peach: To blow away waves of flying zombies!

Far Future Day 15 (Protect the Plants!)

Refer to the screenshot above for formation.
Plant Food: Snapdragons or Any.
Start by planting Sunflowers, Peashooters, and 3 Tall-Nuts at the center.
Cherry Bomb and E.M. Peach: To help defeat Robo-Cone Zombies.

Far Future Day 16 (Mini Game!)

| Citron | Bonk Choy | Infi-Nut | Spikeweed |
Plant Food: Use one PF on your Infi-Nut, then all to your Citrons, to defeat those Mecha-Football Zombies. Make sure to put all Power Tiles on the 1st column as well.
Blower and E.M. Peach: Used to blow away waves of flying zombies!
E.M. Peach: To stop Mecha-Football Zombies.

Far Future Day 17 (Survive with Given Plants!)

| Sunflower or Twin Sunflower | Magnifying Grass | None | Infi-Nutt (on Power Tiles only!) |
Plant Food: Use one PF on your Infi-Nut, then all of it will go to your Magnifying Grass, which is placed on Power Tiles.
Use E.M. Peach and Iceberg for support.

Far Future Day 18 (Produce at least 6,000 Sun!)

Start with the 3rd and 4th column formations first, use Cherry Bomb if necessary.
Plant Food: Use it all on your Twin Sunflowers placed on the 3rd column Power Tiles to get lots of Sun. If you reached the target, reserve other PFs for your Snapdragons to defeat tough zombies at the final wave.
Use Cherry Bomb and E.M. Peach as support.
Magnifying Grass: Optional, replace column 2 Snapdragons at later stage, if you like.

Far Future Day 19 (Survive the Falling Sun Bombs!)

| Peashooter | Dragon | Wall or Tall |
Let them reach the ground to collect the Sun for your plants.
Let them reach the ground to collect the Sun for your plants.  Otherwise, tap on them while they are falling to make them explode and damage nearby zombies. Do this with extreme caution though, they also damage your own plants if they are close enough.
Plant Food: Any, or Snapdragons for Gargantuars.
Blower and E.M. Peach: Used to blow away waves of flying zombies!
Cherry Bomb and E.M. Peach: To help defeat Gargantuars and other tough zombies.

Far Future Day 20 (Protect the Plants!)

Start by setting up your defenses first, one Infi-Nut at the 3rd and 7th column after some Sunflowers and Peashooters. Set up Peashooters to quickly eliminate Bug Bot Imps who are thrown at the center.
Plant Food: Quickly set up 2 Infi-Nut line shields, start with the one at the 3rd column. Recharge the shield if needed.  Slowly complete your Wall-Nuts to defend the Starfruits.
Cherry Bomb and E.M. Peach: To help defeat tough zombies.

Far Future Day 21 (Produce at least 5,000 Sun!; Never have more than 16 Plants!)

Plant Food: One for the Infi-Nut, then all to the Twin Sunflowers (make sure you have 4 on those red Power Tiles). Once you reach the target, use them for the Snapdragons.
Blower and E.M. Peach: Used to blow away waves of flying zombies!
Cherry Bomb and E.M. Peach: To help defeat tough zombies.

Far Future Day 22 (Plan Your Defense!)

Just follow the formation above, then use remaining Suns for single use plants.

Plant Food: Use it on Infi-Nut to setup and recharge the Shield line, or on Snapdragons to defeat tough zombies at final wave.

Cherry Bomb: To defeat tough zombies like Gargantuars, Robo-Cones, and Mecha-Football Zombies

Blower and E.M. Peach: Used to blow away waves of flying zombies!

Far Future Day 23 (Never have more than 15 Plants!; Spend no more than 2250 Sun!)

Follow the formation above, you should have enough Sun and Plant count to use lots of single use Plants.
Plant Food: Use it on Infi-Nut to setup a Shield line before the first wave of Bug Bot Imps. Recharge as needed. Use some on Snapdragons at the final wave.
Cherry Bomb, E.M. Peach, and Chili Bean: Use 1 at a time.

Far Future Day 24 (Survive the Falling Sun Bombs!)

| Peashooter | Dragon | Wall or Tall |
Let them reach the ground to collect the Sun for your plants.  Otherwise, tap on them while they are falling to make them explode and damage nearby zombies. Do this with extreme caution though, they also damage your own plants if they are close enough.
Plant Food: Any, or Snapdragons for tough zombies, especially Mecha-Football Zombies.
Blower and E.M. Peach: To blow away waves of flying zombies!
Cherry Bomb and E.M. Peach: To help defeat Mecha-Football Zombies.

Far Future Day 25 (Mini Game – Dr. Zomboss)

| Citron or Laser Bean (All Columns, start from the left) |
Plant Food: Citron to defeat zombie mobs or tough zombies, especially Gargantuars and Mecha-Football Zombies (Save at least 2 or 3 PFs for them), best used with Power Tile if available.
Green and Red Power Tiles: Place them anywhere on the 1st and 2nd columns.
Blower: Use only against flying zombies.
Infi-Nut: Do not deploy those 3 Infi-Nuts, keep them to only get Citron and Laser Beans.
Tips: You have lots of plants here to deploy, so place them fast to do massive damages.
If Dr. Zomboss targets your plants with missiles, use your Plant Food to save them.
When Dr. Zomboss’ Hp drops below 25%, he will summon multiple Mecha-Football Zombies, just use your Plant Foods to clear them fast.

 

Plants vs. Zombies 2: Tips, Tricks and Guides Page
Plants vs. Zombies 2: Ancient Egypt Guide
Plants vs. Zombies 2: Pirate Seas
Plants vs. Zombies 2: Wild West Guide
Plants vs. Zombies 2: Dark Ages Guide
Plants vs. Zombies 2: Big Wave Beach Guide (Coming Soon…)
Plants vs. Zombies 2: Frostbite Caves Guide (Coming Soon…)