Rival Kingdoms: Admiral Lee

Admiral Lee

Admiral LeeBackstory

As a young noble boy, Admiral Lee played war games with other local childre, showing excellent leadership talent at an early age, and constructed and fletched his own bow and arrows.

When he was of age, he became a soldier and experienced battles defending the border settlements against marauders.  Lee quickly became known for his strategic skills and leadership.

(Obtain Mastery Stars to Unlock more backstory!)

Abilities

Decisive Strike

Description: Deals ___ damage to a single building.  If this damage destroys a mana-producing target, it awards a bonus 6 mana.
At level 18, Deals 397-419 damage to a single building.  If this damage destroys a mana-producing target, it awards a bonus 6 mana.
Tooltip: Hesitation is a sign of weakness.

Battle Orders

Description: Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 3, Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 8, Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 13, Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 18, Marks a building, causing nearby allied units to prioritize it for 10.80 seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 23, Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
At level 28, Marks a building, causing nearby allied units to prioritize it for ___ seconds.  In addition, if the building falls below 100 health it is destroyed immediately.
Tooltip: Hegar’s lineage allows him to manipulate ice with ease.

Ebb and Flow

Description: Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
At level 2, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
At level 7, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
At level 12, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
At level 17, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for 27-29 damage. 
At level 22, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
At level 27, Friendly units deal 20% increased damage for 7 seconds.  When the effect ends, they heal for ___ damage.
Tooltip: Hegar’s search for his mother’s clan will not be slowed by any barrier.

Flash Freeze (Defensive Tower)

Description: Deals ___ damage in a small area. Affected units are frozen for 2 seconds.

At level 4, Deals 8-10 damage in a small area. Affected units are frozen for 2 seconds.
At level 9, Deals 9-12 damage in a small area. Affected units are frozen for 2 seconds.
At level 14, Deals 10-13 damage in a small area. Affected units are frozen for 2 seconds.
At level 19, Deals 12-15 damage in a small area. Affected units are frozen for 2 seconds.
At level 24, Deals 14-18 damage in a small area. Affected units are frozen for 2 seconds.
At level 29, Deals 16-21 damage in a small area. Affected units are frozen for 2 seconds.
At level 34, Deals 19-24 damage in a small area. Affected units are frozen for 2 seconds.
At level 39, Deals 21-27 damage in a small area. Affected units are frozen for 2 seconds.
At level 44, Deals 24-30 damage in a small area. Affected units are frozen for 2 seconds.
At level 49, Deals 28-36 damage in a small area. Affected units are frozen for 2 seconds.

 

Strategy

Coming Soon…