Rival Kingdoms: Ancients

A page listing every single ancient within Rival Kingdoms along with their descriptions, abilities, strategy during battle, as well as information for how to obtain them.

Note: If an image is greyed out, it’s not because we don’t have information for them, It just means that we need a new image for that Ancient.  If anyone has one of the greyed out Ancients below, I’d appreciate it if you could send me a screen-capture of the icon on the Ancients page using our contact form.  Thanks!

Nature Ancients

KestraErasmusZillahViscariaAmani

Death Ancients

NyraxTokemiYalenatiMoloch

Fire Ancients

SulricNakhtiEmberclawJal IconKaris Sunstaff

Ice Ancients

ForeveilHegarAdmiral LeeBanemawBirnaSiku

Lightning Ancients
LyrisEssence MasterAegisTalasinAdhira

Rival Kingdoms: Erasmus

Erasmus

Erasmus

Unlock

You unlock Erasmus by doing the Trickster’s Wake Campaign, which unlocks after completing Tracking Foreveil.

Backstory

Through his abilities to shapeshift and possess, Erasmus has taken on many forms.  One of the more recent was as a Scorpon Djinn.  In that guise Erasmus found great entertainment in luring unsuspecting mortals into the desert and torturing them with mirages and hallucinations, until they died of dehydration.

After crossing a sand sorceress, Erasmus found himself trapped, not only in the body of the Djinn, but also inside an ornate bottle within a cavern.  It was from this vessel that he whispered into the desert until he attracted the attentions of Jal – a young man and inhabitant of the deep deserts who was out gathering healing nectar from local cacti.

(Obtain Mastery Stars to Unlock more backstory!)

Abilities

Refraction

Description: Affected units will reflect 75% of damage back to attackers for 12 seconds.
At level 5, Affected units will reflect 75% of damage back to attackers for 12.60 seconds.
At level 10, Affected units will reflect 75% of damage back to attackers for 13.20 seconds.
At level 15, Affected units will reflect 75% of damage back to attackers for 13.80 seconds.
At level 20, Affected units will reflect 75% of damage back to attackers for 14.40 seconds.
At level 25, Affected units will reflect 75% of damage back to attackers for 15.00 seconds.
At level 30, Affected units will reflect 75% of damage back to attackers for 15.60 seconds.
At level 35, Affected units will reflect 75% of damage back to attackers for 16.20 seconds.
At level 40, Affected units will reflect 75% of damage back to attackers for 16.80 seconds.
Tooltip: More than once, Erasmus has been awoken in his study by the sound of a would-be assassin spluttering to the floor.

Confuse

Description: Manipulate a defense causing it to attack other enemy buildings for ___ seconds while dealing double damage.
At level 1, Manipulate a defense causing it to attack other enemy buildings for 5 seconds while dealing double damage.
At level 3, Manipulate a defense causing it to attack other enemy buildings for 5.25 seconds while dealing double damage.
At level 8, Manipulate a defense causing it to attack other enemy buildings for 5.50 seconds while dealing double damage.
At level 13, Manipulate a defense causing it to attack other enemy buildings for 5.75 seconds while dealing double damage.
At level 18, Manipulate a defense causing it to attack other enemy buildings for 6 seconds while dealing double damage.
At level 23, Manipulate a defense causing it to attack other enemy buildings for 6.25 seconds while dealing double damage.
At level 28, Manipulate a defense causing it to attack other enemy buildings for 6.50 seconds while dealing double damage.
Tooltip: While Erasmus usually has people fight on his behalf, not all of them know why they are doing it.

 

Hallucinate

Description: Summon x4 Illusion (level 1) for 6.50 seconds.
At level 2, Summon x4 Illusion (level 2)for 6.50 seconds.
At level 7, Summon x4 Illusion (level 3) for 6.50 seconds.
At level 12, Summon x4 Illusion (level 4) for 6.50 seconds.
At level 17, Summon x4 Illusion (level 5) for 6.50 seconds.
At level 22, Summon x4 Illusion (level 6) for 6.50 seconds.
At level 27, Summon x4 Illusion (level 7) for 6.50 seconds.
At level 32, Summon x4 Illusion (level 8) for 6.50 seconds.
At level 37, Summon x4 Illusion (level 9) for 6.50 seconds.
Tooltip: This thundering army of illusions will cause the weak to run, while the strong hold their ground… to be stabbed in the back by the flank.

Crippling Poison (Defensive Tower)

Description: Affected units suffer ____ damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 1, Affected units suffer 19-22 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 4, Affected units suffer 22-26 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 9, Affected units suffer 25-30 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 14, Affected units suffer 29-34 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 19, Affected units suffer 32-38 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 24, Affected units suffer 39-46 damage over 7 seconds while attack and movement speeds are cut by 25%.
At level 29, Affected units suffer 45-53 damage over 7 seconds while attack and movement speeds are cut by 25%.

Strategy

Coming Soon…

Rival Kingdoms: Trickster’s Wake The Arid Desert

Trickster’s Wake The Arid Desert

Trickster’s Wake The Arid Desert is the second campaign mission that players have access to within Rival Kingdoms.  It involves tracking down a trickster (duh!)  At the end of your journey through the desert, you will unlock the Nature based Ancient: Erasmus!

Campaign

Firebeer Gulch

Difficulty: Easy

Objective: Fight your way through this Stronghold and avoid the local brew.

Reward: 35,000 gold

Suntrap Valley

Difficulty: Easy

Objective: Another Stronghold bewitched by Erasmus.  If you don’t strike first, then they will.

Reward: 37,500 gold

Parched Peak

Difficulty: Normal

Objective: Jal will help you fight back against Erasmus’ powers of confusion and illusion.

Reward: 40,000 gold

The Red Barrens

Difficulty: Hard

Objective: Erasmus’ magic is strong here.  You will face much resistance.

Reward: 45,000 gold

Flame’s Rest

Difficulty: Hard

Objective: We’re gradually catching up to Erasmus.  Soon we will have to face his trickery head-on.

Reward: 60,000 gold

Erasmus’ Stronghold

Difficulty: Impossible

Objective: We’ve finally reached Erasmus.  But can you stand against the deviousness of the Trickster Ancient?

Reward: 80,000 gold