Rival Kingdoms: Ancients

A page listing every single ancient within Rival Kingdoms along with their descriptions, abilities, strategy during battle, as well as information for how to obtain them.

Note: If an image is greyed out, it’s not because we don’t have information for them, It just means that we need a new image for that Ancient.  If anyone has one of the greyed out Ancients below, I’d appreciate it if you could send me a screen-capture of the icon on the Ancients page using our contact form.  Thanks!

Nature Ancients

KestraErasmusZillahViscariaAmani

Death Ancients

NyraxTokemiYalenatiMoloch

Fire Ancients

SulricNakhtiEmberclawJal IconKaris Sunstaff

Ice Ancients

ForeveilHegarAdmiral LeeBanemawBirnaSiku

Lightning Ancients
LyrisEssence MasterAegisTalasinAdhira

Rival Kingdoms: Daily Campaigns!

Daily Campaigns!

Monday: Sunstaff Outpost Campaign
Completion will unlock: Karis Sunstaff (Fire)

Tuesday: Adhira’s Rest Campaign
Completion will unlock: Adhira (Lightning)

Wednesday: Amani’s Grove
Completion will unlock: Amani (Nature)

Thursday: Siku’s Horizon Campaign
Completion will unlock: Siku (Ice Ancient)

Friday: Moloch’s Battlefront Campaign
Completion will unlock: Moloch (Death)

Rival Kingdoms: Age of Ruin is coming out with a new feature, Daily Campaigns!  A description of what that means exactly can be found within the game.  It is as follows,

Have a favorite type of Ancient?  Power it up each week by participating in daily campaigns!  Every weekday, battle in special single player missions that are themed around a particular element and have a chance to win a total of 5 new EPIC ancients!

There are 3 missions each day with increasing difficulty.  Each time you win a battle within the daily campaign, a star activates and on the third, you receive added bonuses.  For the remainder of the day, gain an extra 3 starting mana anytime you battle with an Ancient of the Daily Element.  This buff applies to all battles including Kingdom Raids, single-player missions, multiplayer matches, and Individual Tournaments.  You will also win a special Elemental Chest Reward, which contains a chance to win Primus, Battle Boosts, and an exclusive Epic Ancient only obtainable in these chests.

To participate in Daily Campaigns, you must:

  • Be at least Stronghold level 6
  • Have at least 1 available battle stone
  • Own and use an Ancient of the specific daily element.

Rival Kingdoms: Siku Guide and Information

Siku

Siku

Unlock

You unlock Siku by doing the daily campaign on a Thursday, completing all three missions, and opening the ice chest.  You only have a small chance of getting Siku each time you open the ice chest.

Siku’s Horizon

Backstory

Siku is a sea creature who lived in the coldest waters of her realm.  She consumed the skin of mortals, which provided her power source.

In order to lure her prey, Siku would position herself on the ice flows and sing a beautiful, haunting song.  So enticing was her melody, that mortals would actually plunge into the icy depths to reach her.  Where upon she’d slip into the water and begin to strip their skin from their flesh with her razor sharp teeth.

(Obtain Mastery Stars to Unlock more backstory!)

Abilities

Aria

Description: Confuses all targets in the area for ___ seconds.
At level 5, Confuses all targets in the area for 5.25 seconds.
At level 10, Confuses all targets in the area for 5.50 seconds.
At level 15, Confuses all targets in the area for 5.75 seconds.
At level 20, Confuses all targets in the area for 6.00 seconds.
At level 25, Confuses all targets in the area for 6.25 seconds.
At level 30, Confuses all targets in the area for 6.50 seconds.
At level 35, Confuses all targets in the area for 6.75 seconds.
At level 40, Confuses all targets in the area for 7.00 seconds.
At level 45, Confuses all targets in the area for 7.25 seconds.
At level 50, Confuses all targets in the area for 7.50 seconds.
Tooltip: A seductive song that leaves Siku’s enemies fighting themselves.

Song of the Sea

Description: Deals ___ damage to all targets in a medium area over 5 seconds.
At level 3, Deals 157-174 damage to all targets in a medium area over 5 seconds.
At level 8, Deals 184-203 damage to all targets in a medium area over 5 seconds.
At level 13, Deals 210-232 damage to all targets in a medium area over 5 seconds.
At level 18, Deals 236-261 damage to all targets in a medium area over 5 seconds.
At level 23, Deals 262-290 damage to all targets in a medium area over 5 seconds.
At level 28, Deals 288-319 damage to all targets in a medium area over 5 seconds.
At level 33, Deals 315-348 damage to all targets in a medium area over 5 seconds.
At level 38, Deals 341-377 damage to all targets in a medium area over 5 seconds.
At level 43, Deals 367-406 damage to all targets in a medium area over 5 seconds.
At level 48, Deals 393-435 damage to all targets in a medium area over 5 seconds.
Tooltip: Siku’s victims are drowned in the undertow.

Battle Lament

Description: Protects allies from all common debuffs for ___ seconds.
At level 2, Protects allies from all common debuffs for 6.60 seconds.
At level 7, Protects allies from all common debuffs for 7.20 seconds.
At level 12, Protects allies from all common debuffs for 7.80 seconds.
At level 17, Protects allies from all common debuffs for 8.40 seconds.
At level 22, Protects allies from all common debuffs for 9.00 seconds.
At level 27, Protects allies from all common debuffs for 9.60 seconds.
At level 32, Protects allies from all common debuffs for 10.20 seconds.
At level 37, Protects allies from all common debuffs for 10.80 seconds.
At level 42, Protects allies from all common debuffs for 11.40 seconds.
At level 47, Protects allies from all common debuffs for 12.00 seconds.
Tooltip: Siku’s song can also protect from harm.

Flash Freeze (Defensive Tower)

Description: Deals ___ damage in a small area. Affected units are frozen for 2 seconds.

At level 4, Deals 8-10 damage in a small area. Affected units are frozen for 2 seconds.
At level 9, Deals 9-12 damage in a small area. Affected units are frozen for 2 seconds.
At level 14, Deals 10-13 damage in a small area. Affected units are frozen for 2 seconds.
At level 19, Deals 12-15 damage in a small area. Affected units are frozen for 2 seconds.
At level 24, Deals 14-18 damage in a small area. Affected units are frozen for 2 seconds.
At level 29, Deals 16-21 damage in a small area. Affected units are frozen for 2 seconds.
At level 34, Deals 19-24 damage in a small area. Affected units are frozen for 2 seconds.
At level 39, Deals 21-27 damage in a small area. Affected units are frozen for 2 seconds.
At level 44, Deals 24-30 damage in a small area. Affected units are frozen for 2 seconds.
At level 49, Deals 28-36 damage in a small area. Affected units are frozen for 2 seconds.

 

Strategy

Coming Soon…